//Menu object creation

oCMenu=new makeCM("oCMenu") //Making the menu object.

oCMenu.frames = 1

//Menu properties   

oCMenu.pxBetween=0

oCMenu.fromTop=67

oCMenu.fromLeft=(cmpage.x2>760) ? (cmpage.x2-760)/2 - 20 : 0

oCMenu.rows=1

oCMenu.menuPlacement=1
                                                            

oCMenu.offlineRoot="" 

oCMenu.onlineRoot="" 

oCMenu.resizeCheck=0

oCMenu.wait=1000

oCMenu.fillImg="/images/pixel.gif"

oCMenu.zIndex=0



//Background bar properties

oCMenu.useBar=0



//Level properties - ALL properties have to be spesified in level 0

oCMenu.level[0]=new cm_makeLevel() //Add this for each new level

oCMenu.level[0].width=110

oCMenu.level[0].height=19

oCMenu.level[0].regClass="clLevel0"

oCMenu.level[0].overClass="clLevel0over"

oCMenu.level[0].borderX=0

oCMenu.level[0].borderY=0

oCMenu.level[0].borderClass="clLevel0border"

oCMenu.level[0].offsetX=-1

oCMenu.level[0].offsetY=4

oCMenu.level[0].rows=0

oCMenu.level[0].arrow=""

oCMenu.level[0].arrowWidth=0

oCMenu.level[0].arrowHeight=0

oCMenu.level[0].align="bottom"



//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to specify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this

oCMenu.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)

oCMenu.level[1].width=160

oCMenu.level[1].height=18

oCMenu.level[1].regClass="clLevel1"

oCMenu.level[1].overClass="clLevel1over"

oCMenu.level[1].borderX=1

oCMenu.level[1].borderY=1

oCMenu.level[1].arrow=""

oCMenu.level[1].arrowWidth=4

oCMenu.level[1].arrowHeight=7

oCMenu.level[1].align="right" 

oCMenu.level[1].offsetX=1

oCMenu.level[1].offsetY=-1

oCMenu.level[1].borderClass="clLevel1border"



//EXAMPLE SUB LEVEL[2] PROPERTIES - You have to spesify the properties you want different from LEVEL[1] OR LEVEL[0] - If you want all items to look the same just remove this

oCMenu.level[2]=new cm_makeLevel() //Add this for each new level (adding one to the number)

oCMenu.level[2].width=120

oCMenu.level[2].height=14

oCMenu.level[2].offsetX=-1

oCMenu.level[2].offsetY=-1

oCMenu.level[2].regClass="clLevel2"

oCMenu.level[2].overClass="clLevel2over"

oCMenu.level[2].borderClass="clLevel2border"



//EXAMPLE SUB LEVEL[3] PROPERTIES - You have to spesify the properties you want different from LEVEL[1] OR LEVEL[0] - If you want all items to look the same just remove this

oCMenu.level[3]=new cm_makeLevel() //Add this for each new level (adding one to the number)

oCMenu.level[3].width=120

oCMenu.level[3].height=14

oCMenu.level[3].regClass="clLevel2"

oCMenu.level[3].overClass="clLevel2over"

oCMenu.level[3].borderClass="clLevel2border"